Matt is the Principal Architect and ML platform developer at Zorroa, where he works with data science, engineering, and product teams to build ML integration tools for developers. Prior to joining Zorroa, Matt worked at Sony Pictures Imageworks and at Weta Digital on The Hobbit trilogy. While at Weta Digital, Matt designed and implemented the core digital asset management software, a Shotgun API-compatible backend server, and the render queue for managing the largest render farm in the VFX industry. In addition to technology, Matt enjoys coaching youth soccer and fishing.
Principal Architect, Zorroa